Cozy Space Place

A picture of the cozy space from another angle, showing the stairs to the bathroom and sleeping areas

Cozy space retreat

For this project I wanted to create a higher fidelity VRchat world than Lunar Outreach. As always it needed to perform well while also looking great. I utilised textures from 'AmbientCG' to enable PBR shading.

Shaded in detail

Bakery was used for generating baked light maps for the scene (Using MonoSH for directional lighting). This scene has no real-time shadows or lighting elements (other than a lightmap for pickupable items and avatars), this ensures high frame rates while also looking great.

A cutaway image of the bathroom area, that has green tiled splashbacks, a shower, bathtub, sink, and toilet.
A picture of the cozy space from another angle, showing the stairs to the bathroom and sleeping areas

Smaller details

For this project I wanted to focus on a smaller space so I could work more on the details. I wanted everything to look cohesive, and by sharing textures between objects I can optimise the performance.